Dig-Dug

Object of the game
The main object of the game is to eliminate all enemies in the area, (enemies include Pookas, red tomato-like creatures and Fygars, green-dragons.) by pumping them with air until they explode, (quite odd), or by digging under the rocks and having them fall on either the Fygars or Pookas. Dropping a minimum of two rocks will cause a bonus vegetable to appear which if collected will grant the player bonus points.

The Pookas and Fygars are capable of traveling through dirt to reach the player. Inflated enemies do no harm to the player, therefore allowing them to travel through the enemy safely. The number of levels is indicated by the number of flowers on the top of the level, and in later stages the flowers would change colour to indicate the speed movement of the enemies.

The impossible level
The impossible level is the 265th level. The reason it is impossible is due to the game placing a Pooka right above the player making it impossible to win the level. The reason of this impossible level is due to an integer overflow in the game's memory, but was later fixed in the international release.

Reception
The arcade release of Dig-Dug was a commercial success winning a title in the Golden age of arcade video games in North America. It was rated the sixth most popular arcade machine by The killer list of video games. The earlier home releases were less well received. The readers of Soft-line magazine ranked Dig-Dug the tenth worst Apple II game and was ranked fourth worst Atari-8 bit game of 1983.

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